350 Keywords Digitalisierung
von: Oliver Bendel
Springer Gabler, 2019
ISBN: 9783658258238
Sprache: Deutsch
248 Seiten, Download: 1460 KB
Format: PDF, auch als Online-Lesen
| Vorwort | 5 | ||
| Account | 7 | ||
| Adaptivität | 7 | ||
| Agent | 7 | ||
| Agilität | 8 | ||
| Akzeptanz | 9 | ||
| Algorithmenethik | 9 | ||
| Algorithmus | 9 | ||
| Android | 10 | ||
| Animal Enhancement | 10 | ||
| Animation | 11 | ||
| Anonymität | 12 | ||
| Application Sharing | 12 | ||
| Archiv | 12 | ||
| Assistent | 13 | ||
| Asynchron | 13 | ||
| Audio | 13 | ||
| Audiokonferenz | 14 | ||
| Augmented Reality | 14 | ||
| Automat | 15 | ||
| Automatisierung | 16 | ||
| Autonomie | 16 | ||
| Avatar | 16 | ||
| B | 18 | ||
| Bargeld | 19 | ||
| Barrierefreiheit | 19 | ||
| Bedingungsloses Grundeigentum | 20 | ||
| Bedingungsloses Grundeinkommen | 20 | ||
| Benutzer | 21 | ||
| Benutzerfreundlichkeit | 21 | ||
| Benutzername | 22 | ||
| Benutzerschnittstelle | 22 | ||
| Bereitschaftsanzeige | 23 | ||
| Bibliothek | 23 | ||
| Big Brother | 25 | ||
| Big Data | 25 | ||
| Biohacking | 26 | ||
| Biometrik | 27 | ||
| Biometrische Verfahren | 28 | ||
| Blockchain | 28 | ||
| Blocken | 28 | ||
| Bodyhacking | 28 | ||
| Bookmark | 29 | ||
| Browser | 30 | ||
| C | 31 | ||
| Candystorm | 32 | ||
| Chaos Computer Club | 32 | ||
| Chat | 32 | ||
| Chatbot | 33 | ||
| Clickbait | 33 | ||
| Client | 34 | ||
| Client-Server-Architektur | 34 | ||
| Cloud Computing | 34 | ||
| Commons | 35 | ||
| Community | 35 | ||
| Compliance | 36 | ||
| Computational Thinking | 36 | ||
| Computerspiel | 36 | ||
| Content | 37 | ||
| Content-Marketing | 38 | ||
| Corporate Governance | 38 | ||
| Corporate Social Responsibility | 38 | ||
| Coworking | 39 | ||
| Crowdfunding | 39 | ||
| Cyberkriminalität | 40 | ||
| Cybermobbing | 40 | ||
| Cyber-physische Systeme | 40 | ||
| Cyberporn | 42 | ||
| Cybersecurity | 43 | ||
| Cybersex | 44 | ||
| Cyberstalking | 45 | ||
| Cyberwar | 45 | ||
| Cyborg | 45 | ||
| D | 47 | ||
| Data Lake | 48 | ||
| Data Science | 48 | ||
| Datenbank | 48 | ||
| Datenbrille | 48 | ||
| Datenethik | 49 | ||
| Datenschutz | 49 | ||
| Datenschutz-Grundverordnung | 50 | ||
| Datensparsamkeit | 51 | ||
| Dating | 51 | ||
| 3D-Drucker | 52 | ||
| 4D-Drucker | 53 | ||
| Digital Natives | 53 | ||
| Digital Rights Management | 53 | ||
| Digital Services | 53 | ||
| Digitale Demenz | 53 | ||
| Digitale Forensik | 54 | ||
| Digitale Piraterie | 54 | ||
| Digitaler Graben | 54 | ||
| Digitaler Ungehorsam | 55 | ||
| Digitaler Zwilling | 55 | ||
| Digitalisierung | 55 | ||
| Digitalkapitalismus | 57 | ||
| Disruptive Technologien | 57 | ||
| Diversität | 58 | ||
| Doxing | 58 | ||
| Drohne | 59 | ||
| E | 61 | ||
| E-Book | 62 | ||
| E-Business | 63 | ||
| E-Demokratie | 63 | ||
| Edge Computing | 64 | ||
| E-Government | 64 | ||
| Einhorn | 64 | ||
| E-Learning | 65 | ||
| Elektronische Person | 65 | ||
| Elektronisches Publizieren | 66 | ||
| ELIZA | 66 | ||
| Empörungsgesellschaft | 67 | ||
| Energiemanagement | 67 | ||
| Energiemanagementsystem | 68 | ||
| Ethik | 68 | ||
| Ethikkommission | 69 | ||
| Evaluation | 70 | ||
| Evangelist | 70 | ||
| Exoskelett | 70 | ||
| Exponentielles Denken | 71 | ||
| Extensible Markup Language | 71 | ||
| F | 72 | ||
| Face-to-face | 73 | ||
| Fahrerassistenzsystem | 73 | ||
| Fake | 74 | ||
| Fake News | 74 | ||
| Feedback | 75 | ||
| Filter Bubble | 75 | ||
| Fintech | 76 | ||
| Freiheit | 76 | ||
| Futurologie | 77 | ||
| G | 78 | ||
| 5G | 79 | ||
| Gamification | 79 | ||
| Generation Y | 80 | ||
| Generation Z | 80 | ||
| Geschäftsmodell | 80 | ||
| Gesichtserkennung | 81 | ||
| Gläserner Bürger | 82 | ||
| Gläserner Fahrer | 83 | ||
| Gläserner Patient | 83 | ||
| Global City | 83 | ||
| Green IT | 83 | ||
| Greenwashing | 84 | ||
| H | 85 | ||
| Hacker | 86 | ||
| Hackerethik | 86 | ||
| Hashtag | 87 | ||
| Hassrede | 87 | ||
| Hilfefunktion | 87 | ||
| Hoax | 88 | ||
| Hologramm | 88 | ||
| Human Enhancement | 89 | ||
| Hypertext | 91 | ||
| HyperText Markup Language | 91 | ||
| I | 92 | ||
| Identität | 93 | ||
| Industrie 4.0 | 93 | ||
| Industrieroboter | 95 | ||
| Influencer | 95 | ||
| Informatik | 95 | ||
| Information | 96 | ||
| Informationelle Notwehr | 96 | ||
| Informations- und Kommunikationstechnologien | 97 | ||
| Informationsethik | 97 | ||
| Informationsflut | 98 | ||
| Informationsfreiheit | 98 | ||
| Informationsgerechtigkeit | 98 | ||
| Informationsgesellschaft | 99 | ||
| Informationskompetenz | 99 | ||
| Informationsmanagement | 99 | ||
| Informationsrecht | 100 | ||
| Informationswissenschaft | 100 | ||
| Informationszeitalter | 101 | ||
| Innovation | 101 | ||
| Innovationsmanagement | 101 | ||
| Instant Messaging | 102 | ||
| Intelligente Kontaktlinsen | 102 | ||
| Intelligente Maschinen | 103 | ||
| Intelligentes Spielzeug | 103 | ||
| Interaktion | 103 | ||
| Interaktive Werbeflächen | 104 | ||
| Internet | 105 | ||
| Internet der Dinge | 106 | ||
| Internetdienst | 107 | ||
| Internetrecht | 107 | ||
| J | 108 | ||
| Journalismus | 109 | ||
| K | 110 | ||
| Kampfroboter | 111 | ||
| KI-Ethik | 112 | ||
| Kinderschutzfilter | 114 | ||
| Kodex | 115 | ||
| Kommunikation | 115 | ||
| Kooperations- und Kollaborationsroboter | 116 | ||
| Kryptowährung | 117 | ||
| Künstliche Intelligenz | 117 | ||
| L | 119 | ||
| Leak | 120 | ||
| Liebespuppen | 120 | ||
| Like-Button | 121 | ||
| Lineare Medien | 121 | ||
| M | 122 | ||
| Machine Learning | 123 | ||
| Manipulation | 123 | ||
| Maschine | 123 | ||
| Maschinelles Bewusstsein | 124 | ||
| Maschinenethik | 126 | ||
| Maschinenstürmer | 126 | ||
| Mashup | 127 | ||
| Matthäus-Effekt | 127 | ||
| Medien | 127 | ||
| Medienethik | 128 | ||
| Medienkompetenz | 129 | ||
| Mehrwert | 129 | ||
| Meme | 130 | ||
| Mensch | 130 | ||
| Mensch-Maschine-Interaktion | 132 | ||
| Mensch-Roboter-Kooperation | 134 | ||
| Metadaten | 134 | ||
| Microblog | 135 | ||
| Mobile Business | 135 | ||
| Mobile Learning | 136 | ||
| Mobile Tagging | 137 | ||
| Mobilfunk | 138 | ||
| Moderator | 139 | ||
| MOOC | 139 | ||
| Moral | 140 | ||
| Moralische Maschinen | 140 | ||
| Münchhausen-Maschinen | 141 | ||
| N | 143 | ||
| Nachhaltigkeit | 144 | ||
| Narrativ | 144 | ||
| Natural Language Processing | 144 | ||
| Nearshoring | 144 | ||
| Nerd | 145 | ||
| Netiquette | 145 | ||
| Netiquette 2.0 | 146 | ||
| Netzaktivist | 147 | ||
| Netzbürger | 147 | ||
| Netzfreiheit | 147 | ||
| Netzjargon | 147 | ||
| Netzneutralität | 148 | ||
| Neue Medien | 148 | ||
| New Work | 148 | ||
| Nudging | 149 | ||
| O | 151 | ||
| Offline | 152 | ||
| Offshoring | 152 | ||
| Online | 153 | ||
| Onlinesucht | 153 | ||
| Open Content | 153 | ||
| Open Data | 154 | ||
| Operationsroboter | 154 | ||
| P | 156 | ||
| Peer-to-Peer | 157 | ||
| Person | 157 | ||
| Personalisierung | 158 | ||
| Pflegeroboter | 158 | ||
| Philosophie | 159 | ||
| Phubbing | 161 | ||
| Pilot | 161 | ||
| Piraten | 162 | ||
| Podcast | 162 | ||
| Portal | 163 | ||
| Predictive Analytics | 163 | ||
| Privacy by Default | 164 | ||
| Privatsphäre | 164 | ||
| Profil | 165 | ||
| Programmierung | 165 | ||
| Prostitution | 165 | ||
| Prosumer | 167 | ||
| Pseudonym | 168 | ||
| Q | 169 | ||
| QR-Code | 170 | ||
| Qualität | 171 | ||
| Qualitätssicherung | 172 | ||
| Quantified Self | 172 | ||
| R | 173 | ||
| Racheporno | 174 | ||
| Raumfahrt | 174 | ||
| Recht am eigenen Bild | 175 | ||
| Recht auf Vergessenwerden | 175 | ||
| Regulierung | 176 | ||
| Reputation | 176 | ||
| Revenge Editing | 177 | ||
| RFID | 177 | ||
| Roboter | 177 | ||
| Roboterauto | 178 | ||
| Roboterethik | 179 | ||
| Robotergesetze | 181 | ||
| Roboterphilosophie | 182 | ||
| Roboterrecht | 183 | ||
| Robotersex | 184 | ||
| Robotersteuer | 184 | ||
| Robotik | 185 | ||
| Rolle | 186 | ||
| S | 187 | ||
| Schlüsselqualifikation | 188 | ||
| Schrift | 188 | ||
| Schwarmintelligenz | 189 | ||
| Science-Fiction | 190 | ||
| Selfie | 190 | ||
| Server | 191 | ||
| Serviceroboter | 191 | ||
| Sexroboter | 193 | ||
| Sexting | 195 | ||
| Sharing Economy | 195 | ||
| Shitstorm | 196 | ||
| Sicherheit | 196 | ||
| Silicon Valley | 196 | ||
| Singularität | 197 | ||
| Smart City | 198 | ||
| Smart Clothes | 198 | ||
| Smart Farming | 199 | ||
| Smart Grid | 199 | ||
| Smart Home | 200 | ||
| Smart Metering | 201 | ||
| Smartphone | 202 | ||
| Smartring | 202 | ||
| Smartwatch | 202 | ||
| Social Bot | 203 | ||
| Social Media | 204 | ||
| Social-Media-Richtlinien | 205 | ||
| Social-Media-Strategie | 206 | ||
| Solid POD | 207 | ||
| Soziale Robotik | 208 | ||
| Sozialkreditsystem | 210 | ||
| Spam | 211 | ||
| Speech Synthesis Markup Language | 211 | ||
| Spin Doctor | 212 | ||
| Sprachsynthese | 212 | ||
| Synchron | 213 | ||
| T | 214 | ||
| Tablet | 215 | ||
| Tagging | 215 | ||
| Technikethik | 216 | ||
| Technikfolgenabschätzung | 217 | ||
| Telearbeit | 218 | ||
| Therapieroboter | 218 | ||
| Three Horizons Framework | 219 | ||
| Tier-Maschine-Interaktion | 220 | ||
| Totalitarismus | 220 | ||
| Transhumanismus | 221 | ||
| Transparenz | 221 | ||
| Troll | 222 | ||
| Turing-Test | 222 | ||
| U | 223 | ||
| Ubiquitous Computing | 224 | ||
| Überwachung | 224 | ||
| Uncanny Valley | 224 | ||
| Unternehmensethik | 225 | ||
| Urheberrecht | 225 | ||
| Utopie | 226 | ||
| V | 227 | ||
| Verantwortung | 228 | ||
| Verschlüsselung | 228 | ||
| Vertrauen | 228 | ||
| Videokonferenz | 229 | ||
| Virales Marketing | 229 | ||
| Virtualität | 230 | ||
| Virtuelle Realität | 230 | ||
| Virtuelle Universität | 231 | ||
| Virtueller Assistent | 231 | ||
| Vorratsdatenspeicherung | 232 | ||
| Voting | 233 | ||
| VPN | 233 | ||
| VUCA | 233 | ||
| W | 235 | ||
| Wearables | 236 | ||
| Web 2.0 | 237 | ||
| Web 3.0 | 237 | ||
| Weblog | 237 | ||
| Website | 238 | ||
| Whistleblowing | 238 | ||
| Wiki | 239 | ||
| Wikipedia | 240 | ||
| Wirtschaft | 240 | ||
| Wirtschaftsethik | 242 | ||
| Wirtschaftsinformatik | 242 | ||
| Wissen | 243 | ||
| Wissensmanagement | 243 | ||
| World Wide Web | 244 | ||
| Wutbürger | 244 | ||
| Z | 245 | ||
| Zensur | 246 | ||
| Zertifizierung | 246 | ||
| Verwendete Literatur | 247 |

